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Unfair by design.

Rule turn by turn. Fight every war yourself, in real-time battles with thousands of warships.

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Windows and Linux

An empire is breaking. Every war for its pieces is yours to fight.

The Long Peace of Palatine is over and its Crown Seal lies in two halves. Move fleets, besiege worlds and sign treaties turn by turn on the galaxy map. When fleets meet, take command: thousands of warships jump in, trade fire and burn, and every ship you lose stays lost.

Key features

A burning cruiser in a fleet battle

Real-time battles

Command fleets of thousands

Lead more than 3,000 warships onto one battlefield. Cruisers pound each other at range, corvettes swarm the flanks and carriers fill the space between the lines with fighters and bombers. Every ship flies, fires and burns on its own.

Units jumping into battle

Deployment

Jump in when it hurts most

Battles open on an empty field. You decide when each unit jumps in and where, inside a jump zone that grows with your fleet. Hold your reserves back or throw everything in at once. Your enemy keeps its own reserves hidden until they arrive.

Beam fire between two fleets

Tactics

Know what kills what

Damage types meet armour and shields, turrets fire only where their arcs reach, and every ship shows its hit chance against each target.

The Screen
Put point-defence ships ahead of your cruisers and shoot the torpedoes down before they land.
The Reserve
Hold your heaviest units back and jump them in once the enemy has committed.
The Blackout
Hit a capital with ion weapons and its guns fall silent for a few seconds.
The Swarm
Launch fighters and bombers and let them strip a slow ship while your line holds.
A fleet closing on a world

Sieges

Take a province, station by station

A siege is fought across a whole province, hundreds of kilometres wide. Fortresses fire back, shipyards launch fresh defenders in the middle of the battle and the planetary guard strikes at your lines. Every station you capture opens a new jump point, and the siege goes on, turn after turn, until the defence breaks.

A red cruiser

A fleet for every war

Recruit corvettes, frigates, cruisers, carriers and battlecruisers, each with its own job in the line. Every empire builds its own designs, so you know a rival's fleet by its shape before the first shot.

Units under fire in a nebula

Admirals who think for themselves

Enemy commanders follow their own traits. They focus fire, flank, hold back reserves and pull damaged units out to recover their shields. No two battles play out the same.

A settlement's buildings

Rule a breaking empire

Lead one of eight story factions through the fall of Palatine, or rule a new galaxy in Sandbox. Pick a government, grow your worlds, and survive crises, fallen empires and marauders.

Fleets in an asteroid field

Build, capture, destroy

Start a skirmish from one station. Take resource points for credits, grow your station through five levels and break guard posts for their bounty, then destroy the enemy station. Face up to 63 computer rivals in any teams, or play a siege, fleet battle or survival match.

Media

See it in motion

Buy on itch.io

Windows and Linux

  1. Buy the game on itch.io.
  2. Play: download it from your itch.io library or the itch.io app. Playing needs no account and no internet.
  3. Or use our launcher (Windows, Linux): sign in with itch.io once, and it installs updates, keeps older versions for old saves and manages mods.